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Wasteland 3 quirks
Wasteland 3 quirks







wasteland 3 quirks

Now you've got allies, but you still go your own way. When you were on your own, only your reflexes kept you alive. Selecting a quirk for your character can be both beneficial and troublesome since you can obtain extra bonuses and buffs, but at the same time, you also obtain negative effects, debuffs, or decrease your stats These are optional since they can also choose to have "No Quirk". Players can only choose one quirk for their character during Character Creation which is at the start of the game. This has since been adjusted to half the bonuses to damage while reducing the self-immolation chance to 15%.Lone Wolf is a Quirk in Wasteland 3. Quirks are traits that work as an extension for the player's stats. At an earlier point in the Wasteland 3 beta the Pyromaniac perk conferred a +50% bonus to Explosive and Fire damage, while having a 25% chance of causing self-immolation when using Explosives.At an earlier point in the Wasteland 3 beta the Poindexter perk gave an addition Skill Point every three levels instead of every other level.They are not, however, popular neighbors." Notes Masters of the form stagger unpredictably and strike with wild rage. "Variations of Drunken Kung Fu have flourished in the wasteland. Buy you're different now, in ways you can't explain." Way of the Squeezins Ĭon(s): Action Points (Max) -2 Action Points -2 "You've walked so much of this wasted world that the glow got in you. Pro(s): Resistance to Bleeding, Poisoned, Shocked, Burning, and Frozen +100% If you see an ally fall in battle, something inside you snaps." Waste Roamer "The fury of ancient warriors flows through you. Pro(s): When an ally is Downed in combat, enter Berserker Rage, gaining +100% Critical Chance, +100% Critical Damage, and +3 AP for 1 turnĬon(s): After Berserker Rage has ended, -4 AP for the next 2 turns "If nice folks finish last, then you finish first every time." Varangian Blood Pro(s): Start combat with +2 AP and +25% Hit Chance for the first 2 turnsĬon(s): After the first 2 turns, lose -1 AP and -15% Hit Chance for 6 turns "You try to keep the bloodlust in check, but every time you kill, you just want MORE." Two-Pump Chump Pro(s): Gain +3 AP for each kill in combat (once per attack)

#Wasteland 3 quirks serial#

"You have a thing for pain." Serial Killer Pro(s): Melee Damage Bonus +33% Ranged Damage Bonus +33% It should be noted that Flamethrower weapons count as explosives for the purpose of proccing the self-immolation associated with this perk. Your love for the flame is an obsession that sometimes. "Most Coloradan natives appreciate a warm fire, but you bring it to another level. Pro(s): Fire Damage Bonus +25.5% Explosive Damage Bonus +25%Ĭon(s): 15% chance to catch on fire when using explosives "Dadburn it, you got gold fever! You reckon these folks won't mind you haulin' a pick or a pan along with, so long as you keep fishin' up them yella nuggets!" Pyromaniac Pro(s): Occasionally discover valuable gold nuggets while digging

wasteland 3 quirks

"This might be the worst period in history to be a physically-underdeveloped brainiac, but knowledge will always be power." Prospector Pro(s): +1 bonus Skill Point every 2 level-ups You are completely silent, but you have the combat sturdiness of an entertainer in grease paint." Poindexter Other: Your character is forced to wear a mime costume, including black & white striped shirt and white grease facepaint But when something does knock you out, you stay down." Mime You even bounce back from nasty injuries. You've never had the sniffles or a toothache. Now you've got allies, but you still gotta go your own way." Medical Marvel "When you were on your own, only your reflexes kept you alive. You've got your bug-out bag packed and you ain't readin' no lyin' *books*." Lone Wolf Ĭon(s): Leadership has no benefits to you

wasteland 3 quirks

They were prepped, and you won't let them down. "You're here because your family didn't trust the media. Until then, you're better off moving fast and lean." Doomsday Prepper There's a bullet out there with your name on it, and it won't matter what gear you're wearing when it comes. Pro(s): Action Points (Max) +3 Action Points +3 It's funny, no one even cared who you were until you put on the nose." Death Wish "It transforms you, and you become its vessel. Other: Your character is forced to wear a clown costume and big red nose Pro(s): Combat Speed +0.4 Crit Resistance +25%Ĭon(s): Evasion -10% Detection Time -1.0 seconds The important thing, after you get hit, is that you pivot back on your weighted base and rotate back up again." Circus Freak You like squeezing those people until one of their bones breaks." Bop Bag "People like teasing you about "dumb strength" and the "smart application of force". "You are a relatively unexceptional person." Blunderer The default option when creating a new Ranger.









Wasteland 3 quirks